WebIn-game Time is shown in the Main Menu on the top. It is synced with the main server, so all servers and singleplayer worlds have the same time. Due to that, there's no way to skip … WebThe syntax for this Unturned command is as follows: /time [Seconds] Argument information and help: Seconds - The amount of time, in seconds, you wish to move to in the day/night …
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WebTimerStyle configuration option explained (Instant Player decay only). Lets assume I have a decay of 30 minutes (1800 in configuration), and let's say I leave at 00:00.My buildables will be destroyed at 00:30.. None - When I reconnect, the buildables will still be destroyed at 00:30, regardless if I go offline again or not.. Reset - When I reconnect, the target is … WebA guide to using the Decay command in Unturned with syntax explanation, examples and help. This command sets the barrier and structure decay of the server. When set to zero, ... /decay [Decay Time] Argument information and help: Decay Time - The desired decay … client service standards real estate
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WebUnturned. Unturned Adventures (Vanilla) Unturned Adventures (Vanilla) Connect. Rank #346 Player count 1/24 Address 208.167.235.59:25444 Status online Distance 551 km ... Barricades Decay Time: 604800: Easy: Barricades Armor Lowtier Multiplier: 1: Easy: Barricades Armor Hightier Multiplier: 0.5: Easy: Barricades Gun Lowcal Damage Multiplier: 1: WebDec 10, 2024 · The timer is saved/loaded, and resets whenever a player drives the vehicle more than one meter, refuels, or replaces the battery. When the timer passes Vehicle.Decay_Time seconds (default 7 days) it will begin to take Vehicles.Decay_Damage_Per_Second damage (default 0.1). WebThis command sets the current server/game time to day. Debug /debug: This command prints out a list of server debug information into the chat such as network information, active animals and zombies and the server TPS. This can be useful in fixing lag. Decay /decay [Decay Time] This command sets the barrier and structure decay of the server. client services team